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Civ 5 ai mods
Civ 5 ai mods












civ 5 ai mods

One great thing that Gathering Storm added, was the naming on the maps. City-states are also a bit more powerful now with free Ancient Walls, more districts, and a quicker expansion of tiles. There are also some great suzerain bonuses to the new cities, so they’re worth getting under your influence. It might also make you take part in the whole religion wars if you’ve mostly been staying away like I have.Ĭity-States Expanded also does something similar, not only adding 40 new city-states to spice things up but also 4 new city-state types. Personally, I’ve always found the religion system to be a little bit bland and tiresome, so adding a little bit of extra customization into it can certainly make it more enjoyable. Religion Expanded adds a lot of new features into the game, such as nearly 50 new beliefs, up to a whopping 16 religions, and a bunch of new buildings. If you’re going to expand and make the AI better, why not also expand some other mechanics in the game as well? #6 Religion Expanded/ City-States Expanded This mod also gives civilization AI a more distinct flavor to their personality depending on the civ, so warlike civs will try for a domination victory, while generally peaceful civs might try for a cultural or diplomatic victory.Īll in all, it’s a pretty great AI mod, especially if you aren’t looking into making any big tweaks of the base game itself. On top of that, the AI now is much more aggressive in a military sense, willing to send out troops to the front lines, rather than just have them hanging randomly around. If you’ve ever been swarmed very early on in the game, you know how annoying that is.įor example, there’s a rework of how it chooses settlers, it doesn’t make the AI take terrible peace deals, and generally better city-state AI. In fact, when it comes to certain difficulties on Civ, civilizations can start with up to a whopping 5 warriors. Probably one of the most annoying things in most games, especially Civ VI, is the advantages the AI is given on harder difficulties. That being said, if you’re a masochist and feel the hardest difficulty in vanilla is not enough, well then this mod is perfect for you. You’re going to be so neck-deep in natural disaster I’m not really even sure if you’ll be able to play through it.

civ 5 ai mods

Not only that, but the chances of flooding of coastal areas go from 35% to 75%, so it’s not a question of ‘if’ as much as it is a question of ‘when’.īasically, this game is a mashup of that 2012 movie and when Kratos killed all the gods. When you use it, a natural disaster happens somewhere on the map almost every turn.

civ 5 ai mods

As you can guess from the title, it takes the ‘hyperreal’ difficulty and cranks it up to 12, maybe 13.














Civ 5 ai mods